Surface Nets weird "overdraw"
A game development subreddit for discussing the creation of voxel games, and voxel engines.
Marching Cubes editing creates seams near chunk boarders
A game development subreddit for discussing the creation of voxel games, and voxel engines.
Dual Contouring QEF question
A game development subreddit for discussing the creation of voxel games, and voxel engines.
Dual Contouring QEF question
Search for the enhanced 730-lookup table
A game development subreddit for discussing the creation of voxel games, and voxel engines.
Scientific Papers diagrams
r/mathematics is a subreddit dedicated to focused questions and discussion concerning mathematics.
Surface nets quad facing problem
A game development subreddit for discussing the creation of voxel games, and voxel engines.
AMC Opportunities jobs
Comunitatea programatorilor romani de pe Reddit
Joburi EA Romania
Comunitatea programatorilor romani de pe Reddit
Surface Nets Implementation
A game development subreddit for discussing the creation of voxel games, and voxel engines.
Dual Contouring octree question
A game development subreddit for discussing the creation of voxel games, and voxel engines.
Need some sources for a terrain generator
A subreddit for everything related to the design and implementation of graphics rendering code.
Diamond-Square algorithm on compute shader bug
A subreddit for everything related to the design and implementation of graphics rendering code.
Diamond-Square algorithm on compute shader bug
News, information and discussion about OpenGL development.
Blur filter bug
News, information and discussion about OpenGL development.
Weird HeightMap Artifacts
All about shaders
Weird HeightMap Artifacts
A subreddit for everything related to the design and implementation of graphics rendering code.
Weird HeightMap Artifacts
News, information and discussion about OpenGL development.
Help with finding font
A Subreddit for Identifying Fonts: show us a sample and we'll try to find the font.
Problem when drawing multiple objects but only the last one is rendered
News, information and discussion about OpenGL development.