Noita 2.0 ideas?
Noita 2.0 will probably never happen. But, pretend it does, what would you like to see added?
some ideas I have
- I would like more incentives to use more utility & defense wands. Every run of Noita is basically "Get a good spam wand; A good digging wand; And a good tele wand". I want more reasons to build unique utility wands. Like something that puts of shields, or that freezes enemies, or that whatever. Basically reasons to not just spam spark bolts
- I would like more randomly generated side quests, like AP/LC, but more achievable on a standard run. Like 3 ingredients are randomly selected and there are in-world hints about what these are. Otherwise in my experience the options are "Use a seed cracker to find the ingredients; or never interact with AP / LC". Rewards could also include specific spells, or a better tier wand, or access to a new perk shop, whatever.
- Embracing the parallel worlds; I want vertically stacked worlds as well. If I go high enough I eventually reach North Hell, or the equivalent for the 2.0 world. And I want even more motivation to move between parallel worlds
- A spell Type system and interactions with that. Frost spells can slow the enemy down but also have higher recharge time than normal, pairing water & electricity would have synergy but fire & water would have anti-synergy, etc.
Any other ideas?