Stable 1.27 Update 2 - Version 1.27.159586 (Release on 18.03.2025)

https://x.com/DayZ/status/1901937406086930432

Survivors,
We are releasing a 1.27 patch to all platforms today,
🖥️PC servers will go offline at 13:00 CET
🎮Console servers will go offline at 14:00 CET
Both will take approx, One hour,
Read the patch notes here 👇

PC: https://forums.dayz.com/topic/265911-stable-update-127/?tab=comments#comment-2503915

PC Stable 1.27 Update 2 - Version 1.27.159586 (Release on 18.03.2025)

FIXED

MODDING

  • Fixed: Crash when there were greater than 128 bones in a model (https://feedback.bistudio.com/T189202, https://feedback.bistudio.com/T189329)
  • Fixed: Crash when entities that use BulletSkeletonComponent or PhysicsCharacterCtrl and 'SIMULATE' or 'POSTSIMULATE' event mask is despawned
  • Fixed: Physics: When bones were animated using the optimized animator, the parent bone was not being added to the list for 2nd stage hierarchy processing if the parent bone was already cached

Console: https://forums.dayz.com/topic/265914-console-update-127/?tab=comments#comment-2503916

Console Stable 1.27 Update 2 - Version 1.27.159586 (Release on 18.03.2025)

FIXED